SENTIRE
#performance #soundart #interactiveart
2016 on
footages Johan Planefeld

Interdisciplinary project Sentire weaves hearing and tactile sense together using bracelets with sensors that connect movement and contact to sound. The textures, timbres and rhythms of a sound environment are transformed by the interactive system of Sentire based on the distance and tactile encounters between two participants. The algorithmic sound environment currently has eight configurations ranging from spacey and atmospheric to percussive and rhythmic, with touch and proximity each transforming the environment differently.

During a participatory performance, attendees step out from the circle of spectators, one at a time, to engage with a guiding performer for 6−10 minutes each. In order to intensify the experience, interactive scenarios accompany the more spontaneous movements: for example, sitting, closing the eyes, focusing on specific parts of the body as well as techniques developed in contact improvisation.

The best ideas come as jokes. Make your thinking as funny as possible.
ph: Karsten Buck, Eugenia Chetvertkova, Ksenia Telepova, Alicja Khatchikian

Sentire emerged from the MovLab community at the art-science space Spektrum in Berlin in 2016, where sound artist and researcher Marcello Lusanna met performer and musician Olga Kozmanidze. In 2018, Pascal Staudt joined the project as a creative coder, instrument developer and sound artist. After beginning with performances, the project has since evolved to encompass workshops, installations, talks, community meetings and conferences.

In 2019 Sentire won a Special Prize at the contest "New Instruments for Music Therapy" by Frankfurt Music Messe. The same year the project received a scholarship from the German Federal Ministry of Education and Research (BMBF) for 3-year research at the Humboldt University Berlin.